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Mapmodel content question

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Radder
Member
Member
Posts: 67
Joined: September 23rd, 2009, 11:31 am

Mapmodel content question

Post by Radder »

Hi, I'm thinking of making some mapmodel content for Sandbox. I need to know what the average triangulate polygon count per model would be considered good for the game engine. I know this depends also where the model is place, whether the model will be seen upclose or far away etc.
Thanks...
Hirato
Developer
Developer
Posts: 689
Joined: May 30th, 2009, 1:23 pm
IRC Username: hirato

Re: Mapmodel content question

Post by Hirato »

there is no official limit, but there's a few numbers we'd suggest you adhere too
players -> 2K at most
objects -> depending, but trying for around 800 is a good idea

but it really depends on the model
just don't forget that you can create a LOT of extra nearly FREE detail with normal maps
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Mike
Administrator
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Posts: 871
Joined: May 24th, 2009, 12:52 pm

Re: Mapmodel content question

Post by Mike »

I moved this to the tech support forum in case you were looking for it. Take care.
-mike
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