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How can I export the game

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andrew95434
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How can I export the game

Post by andrew95434 »

I want to wxport my game to play it without the Platinum Arts Sandbox program
owenisred
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Re: How can I export the game

Post by owenisred »

The sandbox program is a part of your engine. The best thing to do is simply remove editmode and all other things not associated with your game, script your own menus etc (its not hard) And sandbox program BECOMES your game
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:

viewtopic.php?f=9&t=2704&start=0

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http://pasandbox.webs.com/
andrew95434
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Re: How can I export the game

Post by andrew95434 »

how can i do that???
arcones
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Re: How can I export the game

Post by arcones »

Simply edit out (ha! no pun intended) edit mode from the main menu and E. There are several tutorials for it:
Andy Langels Tutorial for removing edit mode
Daltonds Tutorial for removing edit mode
That would be best to do once the game is complete. If you don't have any experience coding with Sandbox or Cube 2, check the tutorial section for several great tuts on CubeScript. (Trust me, they're there)

EDIT: Okay, since you'd like some help with CS, here you go:List of Scripting Tutorials Read them thoroughly and you'll understand them. Continue using this topic if you need anymore help with exporting a game or CS.

Arcones
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andrew95434
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Re: How can I export the game

Post by andrew95434 »

thanks for the answer
arcones
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Re: How can I export the game

Post by arcones »

That's what we're here for ;)
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Omar199898
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Re: How can I export the game

Post by Omar199898 »

Wow! Why didn't I think of that. BUT I DON'T LIKE IT. :( I think its more fun editing at the same time as playing the game. BUT DON'T CHEAT WITH THE GAMES! 8-)
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DaGeek247
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Re: How can I export the game

Post by DaGeek247 »

i made an export tutorial. its in the tutorial section, go check it out.
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and the bus is interrupted as a very last resort,
and the address of the memory makes your floppy disk abort,
then the socket packet pocket has an error to report

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