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Editing Skin
Editing Skin
I'm using SB 2.6.1 and I want to change the skin of the character 'man', so he looks like an Ancient Egyptian. I edited the file so that the skin has changed, but it's obvious he is still wearing the shirt and trousers, when I need him to wear a kilt and no shirt (like in the image below)
Is there a way to edit this so that he will look like an Egyptian (i know he's not done yet) or is it better to import my own character??
Thanks
idunno
Is there a way to edit this so that he will look like an Egyptian (i know he's not done yet) or is it better to import my own character??
Thanks
idunno
- GR1M
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Re: Editing Skin
Your changing the texture of the mesh. You would have to edit the "mesh" not the texture in order for him to have a kilt.

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- goldstylez
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Re: Editing Skin
it's not what you ask.
but i'm busy to make a game.
and i need a base character maybe i can get yours as base?
i give credits in game.
but i'm busy to make a game.
and i need a base character maybe i can get yours as base?
i give credits in game.
come to the dark side
we have cookies=3
we have cookies=3
Re: Editing Skin
Ok, makes sense. But how do I edit the mesh? I can't open the file with it because my PC doesn't recognise the file extension.
@goldstylez I don't understand the question...
@goldstylez I don't understand the question...
- goldstylez
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Re: Editing Skin
k doesn't matter i have allready a character now.
but gl with edit them.
but gl with edit them.
come to the dark side
we have cookies=3
we have cookies=3
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Re: Editing Skin
to edit the mesh of a character, you need a 3d modeling program (blender, wings3d) that can edit meshes and animations, blender might work, wings3d doesn't work with animation though...
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Re: Editing Skin
I have blender, but I still can't open it.
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Re: Editing Skin
you can either open the man.blend file, or you can import the .md3 file (but you need this http://johnny3d.promail.ca/wikitut/blen ... pdated.zip, see the tut here for more: viewtopic.php?f=24&t=807&start=0
)
)
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Re: Editing Skin
I want to edit the character in packages\models\uh\chars\man (i'm using SB 2.6.1), but I can't see a blender file. There's an md5mesh file and an md5.cfg file. I'm assuming it's the md5mesh file, but I can't open it with blender because it's not a blender file. So I installed the export scrpit, but it's still not opening.
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Re: Editing Skin
that means you probably need an md5 importer. Look around the 'net for one.
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