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Learn more on how to use Sandbox, or submit your own tutorials or resources.
Hirato
Developer
Posts: 689 Joined: May 30th, 2009, 1:23 pm
IRC Username: hirato
Post
by Hirato » January 25th, 2011, 1:14 am
all constants are defined in data/rpg/game.cfg
Code: Select all
// possible status effects
// these are to be used with r_status_addgeneric
STATUS_HEALTH = 0
STATUS_MANA = 1
STATUS_MOVE = 2
STATUS_CRIT = 3
STATUS_HREGEN = 4
STATUS_MREGEN = 5
STATUS_STRENGTH = 6
STATUS_ENDURANCE = 7
STATUS_AGILITY = 8
STATUS_CHARISMA = 9
STATUS_WISDOM = 10
STATUS_INTELLIGENCE = 11
STATUS_LUCK = 12
STATUS_ARMOUR = 13
STATUS_DIPLOMANCY = 14
STATUS_MAGIC = 15
STATUS_MARKSMAN = 16
STATUS_MELEE = 17
STATUS_STEALTH = 18
STATUS_FIRE_T = 19
STATUS_WATER_T = 20
STATUS_AIR_T = 21
STATUS_EARTH_T = 22
STATUS_MAGIC_T = 23
STATUS_SLASH_T = 24
STATUS_BLUNT_T = 25
STATUS_PIERCE_T = 26
STATUS_FIRE_R = 27
STATUS_WATER_R = 28
STATUS_AIR_R = 29
STATUS_EARTH_R = 30
STATUS_MAGIC_R = 31
STATUS_SLASH_R = 32
STATUS_BLUNT_R = 33
STATUS_PIERCE_R = 34
STATUS_DISPEL = 35
STATUS_DOOM = 36
STATUS_REFLECT = 37
STATUS_INVIS = 38
//STATUS_LIGHT = 39 - use r_status_addlight
STATUS_STUN = 40
//STATUS_POLYMORPH = 41 - use r_status_addpolymorph
STATUS_SILENCE = 42
STATUS_LOCK = 43
STATUS_UNLOCK = 44
note, many of them currently serve no use
This is not a url, clicking it is pointless
arcones
Support Team
Posts: 2734 Joined: January 13th, 2010, 12:42 pm
Name: Timothy
IRC Username: I use Steam
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Post
by arcones » January 25th, 2011, 10:09 am
Many thanks Hirato!
Is this the SVN and if so then the rest of the STATUS's are coming?
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Kooldoode
Member
Posts: 66 Joined: July 21st, 2011, 1:06 am
Name: Dallas
IRC Username: Kooldoode
Location: Cloud 9
Post
by Kooldoode » July 26th, 2011, 2:23 am
thanks for the tutorial but my only question is.......where do i put the code, and is there any special materials needed for this?
They say to Fight for world peace, and yet they also say Fighting never solved anything.
I love PAS <3
Leo_V117
Support Team
Posts: 1640 Joined: February 16th, 2010, 8:00 pm
Name: Leo
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Post
by Leo_V117 » July 26th, 2011, 7:04 am
Dude. You put the code in data/rpg_game.cfg (2.5), as for 2.6, I have no idea... 2.7, you put it in a new folder in data/rpg/games and code stuff there.
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Sandbox Tools
Kooldoode
Member
Posts: 66 Joined: July 21st, 2011, 1:06 am
Name: Dallas
IRC Username: Kooldoode
Location: Cloud 9
Post
by Kooldoode » July 31st, 2011, 6:43 pm
haha see im very new to coding so i dont know alot of these things......but thank you.
is there any required programs for this?
They say to Fight for world peace, and yet they also say Fighting never solved anything.
I love PAS <3
chocolatepie33
Support Team
Posts: 2458 Joined: April 27th, 2010, 5:31 pm
IRC Username: CP
Post
by chocolatepie33 » July 31st, 2011, 7:43 pm
Only notepad (or a basic text editor), and even then Sandbox has one built in, just hit F6 in edit mode.
Kooldoode
Member
Posts: 66 Joined: July 21st, 2011, 1:06 am
Name: Dallas
IRC Username: Kooldoode
Location: Cloud 9
Post
by Kooldoode » July 31st, 2011, 11:47 pm
oh well than thank you.
i take it this would only work in RPG mode, correct?
EDIT:And since when did we have a 2.7? i only have 2.6.1.
They say to Fight for world peace, and yet they also say Fighting never solved anything.
I love PAS <3
arcones
Support Team
Posts: 2734 Joined: January 13th, 2010, 12:42 pm
Name: Timothy
IRC Username: I use Steam
Location: Looking over your shoulder...
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Post
by arcones » August 1st, 2011, 8:39 am
Since we've had an SVN...
The official release for 2.7 should come soon.
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kid matthew
Developer
Posts: 468 Joined: August 11th, 2009, 5:28 pm
Name: Matthew
IRC Username: Kid_matthew
Location: Land of Sandbox.
Post
by kid matthew » August 1st, 2011, 4:16 pm
Arc what you mean we Since we've had an SVN... The SVN has always been there being updated daily. it will always be there.
Always having the most up to date content.
Cheers
Matthew
arcones
Support Team
Posts: 2734 Joined: January 13th, 2010, 12:42 pm
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Post
by arcones » August 1st, 2011, 4:56 pm
That's my point. ;D
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