Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Dark Tunnels
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- Joined: August 10th, 2011, 2:35 pm
- Name: Addis
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Re: Dark Tunnels
I hate Blender, but I'll try it anyways! Thanks for the help Arc.
Age of Darkness
Maps: Music:
Models:
Scripts:
Other:
Visit the company website: (In progress (Expected to be released in two weeks :uber:) )
Visit the company page on ModDB: Vulcanis Entertainment
java.x.beast wrote: I got them moves like JAGger!!!
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Re: Dark Tunnels
Your welcome mate. Just as a test, make the map and import it to Blender using the process above. Don't worry about texturing or anything like that, and try importing it to Unity. It's easy ;D
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- Joined: August 10th, 2011, 2:35 pm
- Name: Addis
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Re: Dark Tunnels
Just a question, would I have to texture it in Blender? Or would it remain untextured? Thanks in advance!
-Java
-Java
Age of Darkness
Maps: Music:
Models:
Scripts:
Other:
Visit the company website: (In progress (Expected to be released in two weeks :uber:) )
Visit the company page on ModDB: Vulcanis Entertainment
java.x.beast wrote: I got them moves like JAGger!!!
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- Joined: April 27th, 2010, 5:31 pm
- IRC Username: CP
Re: Dark Tunnels
I think you would have to texture it for Unity export, but the model is imported with PAS's textures, so I'm not quite sure on everything.
Anyways:
http://cgcookie.com/blender/2011/08/10/ ... d-part-01/
http://www.vizworld.com/2009/11/exporti ... -unity-3d/
http://forum.unity3d.com/threads/20244- ... -for-Unity
Anyways:
http://cgcookie.com/blender/2011/08/10/ ... d-part-01/
http://www.vizworld.com/2009/11/exporti ... -unity-3d/
http://forum.unity3d.com/threads/20244- ... -for-Unity
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
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- Support Team
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- Joined: January 13th, 2010, 12:42 pm
- Name: Timothy
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Re: Dark Tunnels
No it wouldn't be exported with PAS' texture upon import into Blender. Thanks for the links CP!chocolatepie33 wrote:I think you would have to texture it for Unity export, but the model is imported with PAS's textures, so I'm not quite sure on everything.
Anyways:
http://cgcookie.com/blender/2011/08/10/ ... d-part-01/
http://www.vizworld.com/2009/11/exporti ... -unity-3d/
http://forum.unity3d.com/threads/20244- ... -for-Unity
Also, I will continue to look into the RPG mode (I'm learning new things about it). So most likely we're back on track with Sandbox. Plus, I updated the loading screen on 2.7. Screeny will come once I get it up on ModDB
Stay classy.
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- Support Team
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- Joined: January 13th, 2010, 12:42 pm
- Name: Timothy
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Re: Dark Tunnels
I just would like to say, that this stat above is recorded in July of this year. Three months ago. In those three months this thread has accumulated another 4000 views! I'm absolutely stunned that from the beginning of this thread till July, Dark Tunnels gained 5100 views, but I'm staggered that it nearly doubled in the next three months! Thanks so much guys!arcones wrote: Stats
Dark Tunnels thread has been viewed over 5100 times making it the 2nd most viewed page on the forum!
Keep it up guys! Who knows, maybe one day this thread will surpass the TGC topic?
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- InHumanUnit
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- Joined: May 22nd, 2010, 7:23 am
- Name: Ian, Haiku, I got alot ;)
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Re: Dark Tunnels
Kewl, but cannit it get more views then...HALO:Reach?!?!
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- Support Team
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- Joined: January 13th, 2010, 12:42 pm
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Re: Dark Tunnels
Not really relevant... DT is the most viewed active game topic on this forum. I think that's pretty good
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- InHumanUnit
- Member
- Posts: 1450
- Joined: May 22nd, 2010, 7:23 am
- Name: Ian, Haiku, I got alot ;)
- Location: Toyko, Japan. Currently in Illonis, Round Lake in America for secret purposes
- Contact:
Re: Dark Tunnels
I know, I was just making a joke...LIKE A BOSS.
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- Support Team
- Posts: 2734
- Joined: January 13th, 2010, 12:42 pm
- Name: Timothy
- IRC Username: I use Steam
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Re: Dark Tunnels
Hey guys, sorry for no real updates for the past month. Most likely there won't be an update this month (unless I somehow find assets that I was supposed to have two months ago). Anyway, I will try really hard to get some sort of playable map out by Christmas time (after all, it's Christmas, and therefore my present to you guys) and possibly if I get a chance to study RPG coding, a small demo of sorts.
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