Hey all, I havn't had musch time lately, but today, I was trying to figure out how to add some textures of mine to pas, and was encountering some problems. Here's my code so far:
// mytextures By Stealthpanda
setshader stdworld
texture 0 "mytextures/1_met.jpg"
texture 0 "mytextures/1_store.jpg"
texture 0 "mytextures/2_store.jpg"
//texture 0 "mytextures/4_wall.jpg"
//texture 0 "mytextures/5_wall.jpg"
exec packages/mytextures/packages.cfg
Help!
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Help with adding new textures
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Re: Help with adding new textures
1. use the button when dealing with code.
2. The final line (exec packages/...) needs to go at the end of data/default-map-settings.cfg (or a similarly named file), that way the commands are executed and the textures are added when you create a new map.
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2. The final line (exec packages/...) needs to go at the end of data/default-map-settings.cfg (or a similarly named file), that way the commands are executed and the textures are added when you create a new map.
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- Member
- Posts: 18
- Joined: September 3rd, 2012, 2:34 pm
Re: Help with adding new textures
Thanks, got it working, and also, How would one make their textures smaller, sayyy, by 50%?
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- Support Team
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- Joined: April 27th, 2010, 5:31 pm
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Re: Help with adding new textures
use the command /vscale ## where ## is the decimal percent (e.g. 50% = 0.5) you want to scale it down (or up) to.
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