I was wondering (and still am) on how to add models such as weapons as it seems impossible for me to find!
If there were those vegetable weapons anywhere i may figure it out but i can't even seem to find them in-game!!
PLEASE, Help Me!!!
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How to add models?
- madfox95
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Re: How to add models?
There is no weapons in game yet , but as i know they are making any kind of water guns . You can find magic as a weapon in "Master Chef Ogro Rpg".
Madfox
Madfox
I am going to put u sleep, slowly!
In progress - I don't use PAS anymore. UDK is better.
In progress - I don't use PAS anymore. UDK is better.
Re: How to add models?
well lets say what if you want to ad a model you made like an animal or a person how do you add it?
Re: How to add models?
i got no idea on how to add animal models either but...I'm only good at moparscape coding...
Re: How to add models?
well that aint helping
anyone can help us here?
anyone can help us here?
Re: How to add models?
weapons: er'f have to code that back again, but basically the weapon attaches via a tag/bone dubbed "tag_weapon", to the player's tag/bone dubbed "tag_weapon"
players: this requires some code tweaks, or moving about of files so the game would look for yours. just backup the rc directory in packages/models, and export your character model there, along with all appropriate animations, and create an cfg so that the animations and textures are loaded proper
mapmodels: depends on the complexity, but mostly you just export them to their own directory within packages/models
players: this requires some code tweaks, or moving about of files so the game would look for yours. just backup the rc directory in packages/models, and export your character model there, along with all appropriate animations, and create an cfg so that the animations and textures are loaded proper
mapmodels: depends on the complexity, but mostly you just export them to their own directory within packages/models
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Re: How to add models?
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