Quick question...
Where are the playermodels kept, and where can I go to add/change them?
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Playermodels
- madfox95
- Member
- Posts: 72
- Joined: June 11th, 2009, 3:15 am
- Name: Sten
- IRC Username: Madfox
- Location: On Gaia's back.
Re: Playermodels
When i have right then they are in: packages - models - rc/ogre. When u want to be hmm... rat, wolf, dragon, door, candle then u just need to copy them to rc folder. Only example: items in dragon folder i think, maybe not.
I am going to put u sleep, slowly!
In progress - I don't use PAS anymore. UDK is better.
In progress - I don't use PAS anymore. UDK is better.
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- Member
- Posts: 25
- Joined: June 22nd, 2009, 7:10 pm
- Name: Jacob DeBoer
Re: Playermodels
Thanks. Do you know what cfg makes those ones playermodels?
- kid matthew
- Developer
- Posts: 468
- Joined: August 11th, 2009, 5:28 pm
- Name: Matthew
- IRC Username: Kid_matthew
- Location: Land of Sandbox.
Re: Playermodels
find the RPG folder choose your monster and copy and paste all files in EX:(rat) and then past it into the ogre or rc or rc pink/blue/red. Hope i helped.
Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3
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- Member
- Posts: 25
- Joined: June 22nd, 2009, 7:10 pm
- Name: Jacob DeBoer
Re: Playermodels
Yes, it does work, thanks, but I when you try to switch playermodels from there the game quits. I'm wondering if you can add playermodels instead of replacing them. What I'm really wondering is what file tells the game to specifically use rc and ogre as playermodels?
Re: Playermodels
It is in the code. It is in src/fpsgame/render.cpp Just search for pink when you have the file loaded up and you'll find it. Take care.
-mike
-mike
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- Member
- Posts: 25
- Joined: June 22nd, 2009, 7:10 pm
- Name: Jacob DeBoer
Re: Playermodels
Mike, you're amazing!