Hi-res texture tutorial

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Captain_Ahab
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Joined: June 10th, 2009, 5:12 pm
Name: Richard

Hi-res texture tutorial

Post by Captain_Ahab »

Here is a detailed tutorial on creating Doom3 style textures.
Its based on modelling to get accurate heightmaps, ambient occlusion and normal maps.
I think Sandbox could gain from this style of texturing for all textures and not just sci-fi ones.

http://doom3-hr.com/Main_Eng.html
Image
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