Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.

In the meantime please join the new Discord Server!

If you have any questions please e-mail me through the Platinum Arts website.

Dark Tunnels

Have any cool screenshots and/or projects to show off? Post your content here!
(If you need somewhere to post your images, why not use our gallery?)
Locked
arcones
Support Team
Support Team
Posts: 2734
Joined: January 13th, 2010, 12:42 pm
Name: Timothy
IRC Username: I use Steam
Location: Looking over your shoulder...
Contact:

Re: Dark Tunnels

Post by arcones »

Okay, just ignore this post...
Image
Want a user bar like this one? PM Leo!
User avatar
Leo_V117
Support Team
Support Team
Posts: 1640
Joined: February 16th, 2010, 8:00 pm
Name: Leo
IRC Username: Leo_V117
Location: That one place...
Contact:

Re: Dark Tunnels

Post by Leo_V117 »

Love that part:
Wow.png
Nice colors
arcones
Support Team
Support Team
Posts: 2734
Joined: January 13th, 2010, 12:42 pm
Name: Timothy
IRC Username: I use Steam
Location: Looking over your shoulder...
Contact:

Re: Dark Tunnels

Post by arcones »

Venima wrote:I don't like that "falling through the floor" thing though. That's sorta just luck.
What do you mean "that's just luck"???
Venima wrote:There are far more brilliant things you can come up with the make it more hidden.
I know, but because I had already built the map (geometry wise) I didn't want to re-create part of the map. I just wanted to finish it. Please don't think that's the best I can do, because frankly, it's not.
Venima wrote:And most of the switches, I would rather they weren't hidden like that, maybe in small holes in the wall or holes in the water even. (I don't wanna give anything away so...)
Each to his own. I prefer the way I set it up. It's kinda for the fact that if you don't find those, you're a little stuck.
Venima wrote:otherwise, not a bad map.
Thanks! :)
Venima wrote:Although you kinda need to give each room it's own feel.
I don't technically have rooms. I have big empty spaces... ;)
Venima wrote:So that people don't get lost and end up going round in circles for half an hour.
In actuality, it's a very simplistic map. Not hard to get around in at all. And seeing as it's for water wars, I wanted it to be a little more of a challenge, then say, the Village RPG.
Venima wrote:Or think they're going round in circles when they're not.
Come on :x It's not that hard of a map!!!!! :evil: :D ;)

Anyway, I built this to my satisfaction, and that's what counts! (But what's your score between 1 and 5?) :P
Leo wrote:Love that part
Yeah!! Me too! Did you see the other staircase? :)
Arc
Image
Want a user bar like this one? PM Leo!
arcones
Support Team
Support Team
Posts: 2734
Joined: January 13th, 2010, 12:42 pm
Name: Timothy
IRC Username: I use Steam
Location: Looking over your shoulder...
Contact:

Re: Dark Tunnels

Post by arcones »

Leo, what do you think of the map?
(Like a 1-5...)
Thanks,
Arc
Image
Want a user bar like this one? PM Leo!
User avatar
Leo_V117
Support Team
Support Team
Posts: 1640
Joined: February 16th, 2010, 8:00 pm
Name: Leo
IRC Username: Leo_V117
Location: That one place...
Contact:

Re: Dark Tunnels

Post by Leo_V117 »

Around about 4/5. 1 being really bad, 5 being top notch. Could do with a little more light. and the "falling through the floor" part, definately ruins it. No offense, I know you just wanted to finish it but, you could have made a little more effort in that area. Still cool though. And as for the other staircase, i got bored of constantly getting lost due to the Lack of light, so i hoverred around and i think i found everything.
arcones
Support Team
Support Team
Posts: 2734
Joined: January 13th, 2010, 12:42 pm
Name: Timothy
IRC Username: I use Steam
Location: Looking over your shoulder...
Contact:

Re: Dark Tunnels

Post by arcones »

Okay, that's two people who agree on the same thing.

How would I fix that to your satisfaction? (the falling thing)

Thanks guys for your input! I appreciate it!!

Arc :)

EDIT: I can fix it and then make it into a new release!
Image
Want a user bar like this one? PM Leo!
User avatar
Venima
Support Team
Support Team
Posts: 259
Joined: February 17th, 2010, 4:56 am
Name: Tombstone
IRC Username: Venima
Location: Somewhere in the eternal planes between the living and the dead

Re: Dark Tunnels

Post by Venima »

The first "trap" fall if you like could simply be a hard jump to get across. The second bit could be a slim opening at the end of the wall made in such a way that it looks like it's a dead end.

3.75 / 5
Tombstone's Tournament round 2 has begun! Tombstone's Posting Tournament

Try out my: CFG Easy Text Editor (Note: still in beta)

-----Venima
Image
Image
User avatar
Leo_V117
Support Team
Support Team
Posts: 1640
Joined: February 16th, 2010, 8:00 pm
Name: Leo
IRC Username: Leo_V117
Location: That one place...
Contact:

Re: Dark Tunnels

Post by Leo_V117 »

Hm... remove the fall through. Make it either solid or an open space.
Hirato
Developer
Developer
Posts: 689
Joined: May 30th, 2009, 1:23 pm
IRC Username: hirato

Re: Dark Tunnels

Post by Hirato »

encountered problems

1) no mapshot
2) the fog is too bright for the level of darkness you want to use (/fogcolour)
3) there's a waterfall at the stairs
4) lights have too small an impact on the level
5) the big empty cube with all the red spawn - the lava is cutting (and flickering) through the walls

suggestions
1) lower /ambient :P (/ambient 5 5 5 is good)
This is not a url, clicking it is pointless
User avatar
Runescapedj
Member
Member
Posts: 1706
Joined: January 9th, 2010, 9:06 am
Name: Michiel
IRC Username: Sandboxdj
Location: Deventer, the Netherlands

Re: Dark Tunnels

Post by Runescapedj »

I won't start at the 'playerstart' things in the middle of the lava
Locked