Removing edit mode?

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Ghostman Gaming
Posts: 49
Joined: July 9th, 2012, 6:44 pm
Name: Tyler Mangino
IRC Username: ghostman1996

Removing edit mode?

Postby Ghostman Gaming » January 16th, 2013, 8:59 pm

For my final version of my game i want to remove access to edit mode so if the player pushed F1 in RPG it wouldn't do anything.
i also wish to remove the toggle edit mode button on the main menu.

I am also interested in taking the multiplayer button on the main menu and changing it to store then i want it to link up to my website by launching the default web browser.
How would i do any of these things with out messing up the engine? any help is appreciated thanks.:lol:

User avatar
Posts: 423
Joined: July 17th, 2011, 11:02 am
Name: kdd

Re: Removing edit mode?

Postby kddekadenz » January 18th, 2013, 11:45 am

I think I can partly help you.

The keybinds are setted in data/defaults.cfg.
Simply navigate to the line:

Code: Select all

bind F1 [ edittoggle ]

and comment it out with //.

The menus you can find in data/menus.cfg

navigate to the line

Code: Select all

guibutton "Editing GUI"   "showgui editing"

and comment it out.

Dunno if PAS does support linking stuff in menus.
Kelgar is an advanced RPG beeing developed in Sandbox

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