
P.S. I had a great trip

Code: Select all
guilist [
guibutton "Toggle Editmode (e)" "edittoggle"
guibutton "Load Map" "showgui maps; MODE = (getmode); mode (getmode); initmapgui"
guibutton "Load Custom Map" "showgui loadmap"
guibutton "Multiplayer" "showgui multiplayer"
guibutton "Help" "showgui help"
guibar
guibutton "Mini-Games" "showgui minigames" <-------------------------------------
guibutton "Options" "showgui options"
guibutton "Jukebox" "showgui jukebox"
guibutton "Change Skill Level" "showgui skilllvl"
guibutton "About" "showgui authors"
guibutton "Exit The Game" quit exit
]
]
]
It kinda does that already, but would it be like the unloading the Village UI?siimvuss wrote: Another thing to do is making special menus for mini-games, so they will be loaded when you choose mini-game and when you exit mini-game they will be unloaded. (like the thing I put into platforms map, but so that it loads with mini-games mode not with certain map)