Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
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If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Scripting
Re: Scripting
Do you know if you can attach them to a model...
and where can I find what types 0-29 do...
gl on tutorial
and where can I find what types 0-29 do...
gl on tutorial
Zombie map (Version 2) 

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Re: Scripting
I believe trigger types are just ways that the mapmodels inbuilt animation is carried out.
For example create a new mapmodel of a door (Say door_03) When you come up to the dor theres tonnes of values. hold 3 and scroll and itll chance its trigger type. Set it to 9. now when you walk into it in game mode, itll open when you walk into it (stay there for a second) however it will stay open and never close. Were you to return to editmode and hold down 3 and set it to 10, however, it will open then close 5 seconds later. I hope you understand.
(Btw - trigger types 9,10 and 11 only apply to doors)
http://sandboxgamemaker.com/platinumart ... ml#trigger
search for trigger states
Hope I helped
For example create a new mapmodel of a door (Say door_03) When you come up to the dor theres tonnes of values. hold 3 and scroll and itll chance its trigger type. Set it to 9. now when you walk into it in game mode, itll open when you walk into it (stay there for a second) however it will stay open and never close. Were you to return to editmode and hold down 3 and set it to 10, however, it will open then close 5 seconds later. I hope you understand.
(Btw - trigger types 9,10 and 11 only apply to doors)
http://sandboxgamemaker.com/platinumart ... ml#trigger
search for trigger states
Hope I helped
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
Re: Scripting
great your doing better then me
I thank you tons
we should make a map together when we have a masterserver up
we should make a map together when we have a masterserver up
Zombie map (Version 2) 

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Re: Scripting
Sure man - eventually maybe 
Anyway I am still confused about the meanings to this:
Thanks,
Owen.
Anyway I am still confused about the meanings to this:
And can trigger tags go over 100?The brunt of cubescript is concerned with Aliases. Aliases have 3 basic uses.
store lists and values for extended periods of time
store temporary lists and values...
Thanks,
Owen.
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
- Runescapedj
- Member

- Posts: 1706
- Joined: January 9th, 2010, 9:06 am
- Name: Michiel
- IRC Username: Sandboxdj
- Location: Deventer, the Netherlands
Re: Scripting
try it if you wanna know 
Re: Scripting
I cant get it to, but i was wondering was there a way?
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
- Runescapedj
- Member

- Posts: 1706
- Joined: January 9th, 2010, 9:06 am
- Name: Michiel
- IRC Username: Sandboxdj
- Location: Deventer, the Netherlands
Re: Scripting
did you tried with scrolling and f3?
Re: Scripting
yes it doesnt go above 100...
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
Re: Scripting
aw man ok then I need to find a way to have Triggers 1 2 and 3 split between all of the models ... wait
Is that possible?
Is that possible?
Zombie map (Version 2) 

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- PizzaLover101
- Member

- Posts: 1751
- Joined: October 23rd, 2009, 1:33 pm
- Name: NAME
- IRC Username: DaItsicle
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- Contact:
Re: Scripting
Yeah, Click on the map model, press . then it should say "entset" and a bunch on numbers. Find which number is the tag, then type in the number.owenisred wrote:
And can trigger tags go over 100?
Thanks,
Owen.
Project 1: Da Chest Collector [TBD]
Project 2: Tis a secret [End of summer] announcement June 22 2011
Project 3: An even bigger secret!
http://pizzagametime.tk/
http://forums.pizzagametime.tk/
Project 2: Tis a secret [End of summer] announcement June 22 2011
Project 3: An even bigger secret!
http://pizzagametime.tk/
http://forums.pizzagametime.tk/

