Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Support team chat
Support team chat
Well this an idea i just thought up so let us see how it goes.
Well here is the support team chat here is where you can get support for us in allot faster way.
What things can you post.
If you have problems with sandbox post it here.
If you need help with sandbox post it here.
If you need help with blender post it here.
If you need help with the website,forums or downloads post it here.
If you need help with the svn of sandbox.
Report bugs here if you need to but we like you to post them here instead. tracker.php?p=3
Suggest new stuff but again we like you to post them here instead. tracker.php?p=4
Report forums bugs here but yet again we like you post them here instead. tracker.php?p=1
Any other problems with sandbox related.
Also please try to stay on topic as best as you can i know it is very hard to stay on topic but let us try to stay on topic.
Which support team members are helping with this thread.
So far there is.
Klimyriad
If a other member of the support wishes to help then ask me.
KEY:Q: Question
A: Answer
S: Source
FAQ
Q: Where do i put my spells
A: It's at data/game_rpg.
S: NON
This thread is still under construction if you have anything that will help us with this thread feel free to tell us.
Also any member of the support team feel free to add your own stuff to the FAQ or the post.
Well here is the support team chat here is where you can get support for us in allot faster way.
What things can you post.
If you have problems with sandbox post it here.
If you need help with sandbox post it here.
If you need help with blender post it here.
If you need help with the website,forums or downloads post it here.
If you need help with the svn of sandbox.
Report bugs here if you need to but we like you to post them here instead. tracker.php?p=3
Suggest new stuff but again we like you to post them here instead. tracker.php?p=4
Report forums bugs here but yet again we like you post them here instead. tracker.php?p=1
Any other problems with sandbox related.
Also please try to stay on topic as best as you can i know it is very hard to stay on topic but let us try to stay on topic.
Which support team members are helping with this thread.
So far there is.
Klimyriad
If a other member of the support wishes to help then ask me.
KEY:Q: Question
A: Answer
S: Source
FAQ
Q: Where do i put my spells
A: It's at data/game_rpg.
S: NON
This thread is still under construction if you have anything that will help us with this thread feel free to tell us.
Also any member of the support team feel free to add your own stuff to the FAQ or the post.
Last edited by klimyriad on August 30th, 2010, 2:18 pm, edited 1 time in total.
Firstspace the attack Progress. 
Maps=
finishing the town of hisal map.
Models and textures
Just started finding these.
Menus, script's and other stuff.
Maps=
Models and textures
Menus, script's and other stuff.
Re: Support team chat
I believe that this is going to be a hefty task to answer everyone when a lot of people start posting on this.I'll be on this several times a day to give as much help as I can to this thread, because its a fantastic idea!
If anyone could answer me these questions I would be in their debt
1. Is there a command to equip a spell in rpg mode, i.e. BIND "1" [equipspell_01] or something like that?
2. Can you make seeking spells, for example, once cast follow another player?
3. Also when I use writeobj Mymapname it outputs an obj file of about 255KB and opens blank in other programs... Any ideas?
Thanks,
Owen.
If anyone could answer me these questions I would be in their debt
1. Is there a command to equip a spell in rpg mode, i.e. BIND "1" [equipspell_01] or something like that?
2. Can you make seeking spells, for example, once cast follow another player?
3. Also when I use writeobj Mymapname it outputs an obj file of about 255KB and opens blank in other programs... Any ideas?
Thanks,
Owen.
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
Re: Support team chat
1: I Not great in rpg mode but yes there is but i am not sure what it is like i try my best to find out for you.
2: I think you should be able too but yet again i am not great in rpg mode.
3: Not sure what you mean about other programs but if you mean other programs as other game maker's then the .Obj is in cube scripted which most other programs do not understand.
Thanks
klimyriad
2: I think you should be able too but yet again i am not great in rpg mode.
3: Not sure what you mean about other programs but if you mean other programs as other game maker's then the .Obj is in cube scripted which most other programs do not understand.
Thanks
klimyriad
Firstspace the attack Progress. 
Maps=
finishing the town of hisal map.
Models and textures
Just started finding these.
Menus, script's and other stuff.
Maps=
Models and textures
Menus, script's and other stuff.
- Runescapedj
- Member

- Posts: 1706
- Joined: January 9th, 2010, 9:06 am
- Name: Michiel
- IRC Username: Sandboxdj
- Location: Deventer, the Netherlands
Re: Support team chat
@Owen
So you can make an object of a map which u can open with another program? what kind of file? (Needed 4 gamemaker)
So you can make an object of a map which u can open with another program? what kind of file? (Needed 4 gamemaker)
Re: Support team chat
You might be able i not sure.
Firstspace the attack Progress. 
Maps=
finishing the town of hisal map.
Models and textures
Just started finding these.
Menus, script's and other stuff.
Maps=
Models and textures
Menus, script's and other stuff.
Re: Support team chat
I found out what was wrong with my question 3 - What I meant was:
Afte making a map, i typed in writeobj mymapname into the console, then an obj file gets created calld mymapname.obj. However, when I used blender nothing came up when I imported it. However all i needed to do was scale it up about 1000 times, and it was all there.
Any ideas about the first two questions?
Thanks,
Owen
Afte making a map, i typed in writeobj mymapname into the console, then an obj file gets created calld mymapname.obj. However, when I used blender nothing came up when I imported it. However all i needed to do was scale it up about 1000 times, and it was all there.
Any ideas about the first two questions?
Thanks,
Owen
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
- RonnieNeeley
- Member

- Posts: 203
- Joined: May 5th, 2010, 6:35 pm
- Name: Ronnie Neeley
- Location: Illinois
- Contact:
Re: Support team chat
1. I'd assume there is a way to do this, but sorry, I couldn't help.owenisred wrote:I believe that this is going to be a hefty task to answer everyone when a lot of people start posting on this.I'll be on this several times a day to give as much help as I can to this thread, because its a fantastic idea!
If anyone could answer me these questions I would be in their debt
1. Is there a command to equip a spell in rpg mode, i.e. BIND "1" [equipspell_01] or something like that?
2. Can you make seeking spells, for example, once cast follow another player?
3. Also when I use writeobj Mymapname it outputs an obj file of about 255KB and opens blank in other programs... Any ideas?
Thanks,
Owen.
2. Well I know you can make models follow the player around/chase the player, so more than likely you could make a spell do this. If you can't figure it out/nobody helps you, I will try and look into this after school today.
And as for this topic... it's stupid. Forcing all the questions into one topic is a train wreck waiting to happen; people are not going to get answered once more people start posting, it will be harder to tell if there are new questions (Let's say someone posts a question on page 2. Then, another person posts a question right after him. Well, people start discussing the second question for a page or two. Unless you go to all the pages and look through the posts, you won't know about the first poster, so it will be a bunch of "answer my question plz!!!!" posts). Not to mention, when each question is in its own thread, people can search the threads to see if their question has already been asked. Once this gets bigger, nobody is going to search through 30+ pages to see if their question has been asked before.
Keeping each question to its specific thread is far more logical and practical, jamming it into a single area isn't going to assist anyone. However, chances are my suggestion will be dismissed by some illogical rant, so whatever.
Tritium - An MMORPG :: viewtopic.php?f=10&t=1246
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My Music :: http://www.facebook.com/InternetSlaveMaster
"Like" Tritium on Facebook :: http://www.facebook.com/pages/Tritium/162872407060264
My Music :: http://www.facebook.com/InternetSlaveMaster
Re: Support team chat
Ronnie is correct I think... It will be pretty much impossible to manage this eventually, ill still give as much help as I can.
You could make it a bit easier, if you intend to keep this up, klimyriad, by editing your first post every time there is a question with a link to that question. Then people could see if their question was posted already
Any advance on my first question?
You could make it a bit easier, if you intend to keep this up, klimyriad, by editing your first post every time there is a question with a link to that question. Then people could see if their question was posted already
Ah ronnie you hero, cant believe i didnt think on that!2. Well I know you can make models follow the player around/chase the player, so more than likely you could make a spell do this. If you can't figure it out/nobody helps you, I will try and look into this after school today.
Any advance on my first question?
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
Re: Support team chat
Ronnie at this minute of time it is just a test and also we are not jamming people into this thread there can still post outside of course but this thread is here to help people that is all.
owenisred i will i going to add as much as i can to the FAQ and i try to help you.
owenisred i will i going to add as much as i can to the FAQ and i try to help you.
Last edited by klimyriad on August 31st, 2010, 8:50 am, edited 1 time in total.
Firstspace the attack Progress. 
Maps=
finishing the town of hisal map.
Models and textures
Just started finding these.
Menus, script's and other stuff.
Maps=
Models and textures
Menus, script's and other stuff.
Re: Support team chat
Thank you klimyriad! 
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/

