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Damaged file
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drithus123
- Member

- Posts: 2
- Joined: September 17th, 2010, 11:00 pm
- Name: charles
Damaged file
I was working on a map for almost a year, and i always saved my map twice (2 different files) But this time, i saved/closed sandbox and it says a file was damaged, now both of the files are damaged because when i open then with sandbox 2.4 and 2.5, all the textures are Black... is there any way to repair this?
Re: Damaged file
to recover your map use a backup file of your map every time you save a map in PAS it creates 1 map backup to look for it go to "mystuff" then "package" then "base" folder and there there will be backups of your map they will look like this "(Yourmapname)4503963.BAK" erase this part "4503963.BAK" then type .ogz at the end of it, it will look like this "(yourmapname).ogz" and thats how you can recover yourmap. dont forget to first delete the damage file(s) of your map or it will not work!
Re: Damaged file
sounds if you broke the lightmaps
see if a /calclight fixes the black textures
see if a /calclight fixes the black textures
This is not a url, clicking it is pointless
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drithus123
- Member

- Posts: 2
- Joined: September 17th, 2010, 11:00 pm
- Name: charles
Re: Damaged file
Thank you Rulete you saved me
The most recent .back file ive found is missing 1 or 2 updates, but i'll be fine with it. Thanks alot alot! and btw how to i disable the green light everywhere? (Without damaging my file
)
Re: Damaged file
Always save a backups i learn that after my PC braking and losing allot my game maps now i always save backups so if i was you save backups.
Firstspace the attack Progress. 
Maps=
finishing the town of hisal map.
Models and textures
Just started finding these.
Menus, script's and other stuff.
Maps=
Models and textures
Menus, script's and other stuff.
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chocolatepie33
- Support Team

- Posts: 2458
- Joined: April 27th, 2010, 5:31 pm
- IRC Username: CP
Re: Damaged file
I just name it something, then keep the name (BAK files), then the final map is resaved as a new name.
Ex: mapname ART.ogz, ART.bak. Final: ARTFINAL.ogz. Then it's renamed to Art.ogz after the others are deleted.
Got that from my Sandbox classes back in '09.
Ex: mapname ART.ogz, ART.bak. Final: ARTFINAL.ogz. Then it's renamed to Art.ogz after the others are deleted.
Got that from my Sandbox classes back in '09.
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
- Runescapedj
- Member

- Posts: 1706
- Joined: January 9th, 2010, 9:06 am
- Name: Michiel
- IRC Username: Sandboxdj
- Location: Deventer, the Netherlands
Re: Damaged file
You had sandbox classes? I use that method 2, but than without saving it as the original name, but I knew it was poss, anyways, it's an useful method, but it only pretects against overwriting with another map, if your pc crashes, you've still got a problem
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chocolatepie33
- Support Team

- Posts: 2458
- Joined: April 27th, 2010, 5:31 pm
- IRC Username: CP
Re: Damaged file
you know the "schools that use Sandbox" stuff? Take a good guess what I meant.Runescapedj wrote:You had sandbox classes?
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!

