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2.6. - krs-mode - no maps/no mapgui

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Freak Planet
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2.6. - krs-mode - no maps/no mapgui

Post by Freak Planet »

If i start the multiplatform 2.6 version in krs mode -
i get on the mainscreen - but if i click on load map it comes:
unknown command: initmapgui

but the car-mode works well on a new map (edit-mode)

rpg & fps-mode are working too (rpg is really buggy, but it runs)

i really want to make something with the car-mode -
but only if the essential things are working..
and loading maps is essential?! :)

(my os: Debian Testing)
daltonds1
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Re: 2.6. - krs-mode - no maps/no mapgui

Post by daltonds1 »

Will edit this later
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Leo_V117
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Re: 2.6. - krs-mode - no maps/no mapgui

Post by Leo_V117 »

go to load custom map and

Code: Select all

type krs/jump_n
The mode was coded by graphitemaster and it wasnt exactly the best mode I've seen, and he didnt really focus on it so much. (nor did he focus on ANYTHING much) However RPG Mode was developed by Hirato, I trust Hirato's work more than graphitemasters. Some bugs are getting resolved in the next release (very soon) and will contain some new content.
Last edited by Leo_V117 on October 24th, 2010, 9:00 am, edited 1 time in total.
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klimyriad
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Re: 2.6. - krs-mode - no maps/no mapgui

Post by klimyriad »

If you download the SVN some bugs in rpg mode is fixed.
Firstspace the attack Progress. Image
Maps= Image finishing the town of hisal map.
Models and textures Image Just started finding these.
Menus, script's and other stuff. Image
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Leo_V117
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Re: 2.6. - krs-mode - no maps/no mapgui

Post by Leo_V117 »

I managed to Fix the KRS menus, (no more errors!) I think it may be added to the SVN soon.
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klimyriad
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Re: 2.6. - krs-mode - no maps/no mapgui

Post by klimyriad »

cool nice job leo.
Firstspace the attack Progress. Image
Maps= Image finishing the town of hisal map.
Models and textures Image Just started finding these.
Menus, script's and other stuff. Image
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Runescapedj
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Re: 2.6. - krs-mode - no maps/no mapgui

Post by Runescapedj »

The best way to make it all work is to copy all the maps into all the other maps (like rpg into rpg and back), so you can run every map in every mode, and to load a map, just load a custom map (and be sure the map is saved in krs_mode)
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