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home415
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Teleport destination

Post by home415 »

Was wondering if I can use a teleport spot to go to another map.

If so how can I do it.
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Re: Teleport destination

Post by arcones »

Teleporting

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Re: Teleport destination

Post by home415 »

Ok here is the code

level_trigger_2 = [echo "You head to the Village"; endsp; sleep 1000 [map Village_2]]

Thanks for that though its not working. I made the model try both triggers with 2. I am using Fps mode. Is there something I need to do spiecle?
Creator of Dimensional Rifts Online

Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city

Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
arcones
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Re: Teleport destination

Post by arcones »

Here's the example:

Code: Select all

level_trigger_2 = [echo "*message*"; endsp; sleep 1000 [map *name*]]
Here's your code:

Code: Select all

level_trigger_2 = [echo "You head to the Village"; endsp; sleep 1000 [map Village_2]]
It's good that you're using FPS mode. Where did you put the code? If it isn't in your map.cfg then it won't work. You MUST make sure the mapname.ogz is the same as the mapname.cfg.
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Re: Teleport destination

Post by home415 »

Just forget this post I figured it out. I will have 4 teleport spots on my map.
Creator of Dimensional Rifts Online

Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city

Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
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Re: Teleport destination

Post by chocolatepie33 »

quick note, endsp means that you're not going to be in single player once you teleport.
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Re: Teleport destination

Post by home415 »

Don't worry it is what I want.
Creator of Dimensional Rifts Online

Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city

Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
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