Dark Tunnels

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arcones
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Re: Dark Tunnels

Postby arcones » September 30th, 2011, 8:33 am

Sure thing, I look forward to it :)
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arcones
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Re: Dark Tunnels

Postby arcones » October 11th, 2011, 9:20 am

Hey guys, the update for this month should roll around in the next week and a half or so. Stay tuned! :D
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java.x.beast
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Re: Dark Tunnels

Postby java.x.beast » October 11th, 2011, 3:14 pm

WOO-HOO!
By the way Arc, I downloaded this like a month ago, and I LOVED IT. I mean, I just stared at the screen looking at how perfectly you scaled everything and how perfectly you textured the place. Then the lights came and I was like :o :o :o, I just totally flipped out the moment I saw those rainbow colored passages. The only thing I had trouble with, was getting the doors to open. I kept going into editmode to fly thru them lol :D.

Anyways, good luck on DT. If you need any help with anything at all, besides modeling(:twisted: :twisted: :twisted: You know I hate it :twisted: :twisted: :twisted:), I'm up for the job. I can't work on my own game now because I'm still learning and adjusting to 2.7 RPG-Script and stuff like that.

Good Luck,
CEO of Vulcanis Entertainment,
Addis Regassa

arcones
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Re: Dark Tunnels

Postby arcones » October 11th, 2011, 3:25 pm

Haha thanks java! Most people seemed to like the stairway of lights! You should have seen it before it crashed.... :( You guys really would've enjoyed it!

But as for help, the only thing I can think of is modelling :P Once there's more documentation for RPG scripting, I'll learn that too, so right now it's waiting on a GUI from Leo, and some models from Slayer. Many thanks for the offer!

EDIT: The old pics -









Wow, brings back amazing memories seeing those... I had a phenomenal time building that place. Kinda miss it now :roll:
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java.x.beast
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Re: Dark Tunnels

Postby java.x.beast » October 11th, 2011, 3:32 pm

No problem. I wish you the best of luck, and this Slayer guy too. Modeling can really be a pain in the rear! :twisted:

Just remember that if you need a friend, I'm there.

"Just call on me brother when you need a hand,
We all need somebody to leeeeee-aaan on!
I just might have a problem,
That you'd understand,
We all need somebody!
To leeeeee-aaan on!"

:D I love randomly breaking out into song and dance :D

arcones
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Re: Dark Tunnels

Postby arcones » October 11th, 2011, 3:33 pm

Uh, no :P Not THAT song :D

Thanks, if I need help mapping I'll give you a shout ;D
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chocolatepie33
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Re: Dark Tunnels

Postby chocolatepie33 » October 11th, 2011, 5:45 pm

Maybe you should create 2 DTs... a retro DT and a modern DT. Kinda like Sonic Generations, but with a pre-crash version and a post-crash version.

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Re: Dark Tunnels

Postby jSoftApps » October 11th, 2011, 6:49 pm

Good Idea CP (I likes your thinking :mrgreen: )
jSoft Apps Software Innovations - App, Games and More!


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jSoft Apps is now on indie db!

arcones
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Re: Dark Tunnels

Postby arcones » October 12th, 2011, 5:08 pm

Haha, maybe after I've finished Dark Tunnels the Game. BUT thanks to wildflower's fantastic tut, I'll be taking a look into the coding side of the game now. If all goes well, I may have some sample work by Christmas! (Do NOT under any circumstance expect more. At all. :P )
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Re: Dark Tunnels

Postby java.x.beast » October 12th, 2011, 6:19 pm



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