@CP - Thanks

@Leo_V117 - Nope, Gimp

You could(should) replace the "crosshair" with a dynamic one, one that has a centre (that doesnt change) with a ring that enlarges depending on movement speed, so it gets larger when walking, but smaller when standing still. This would be used to effect the accuracy of weapons. Plus, using Alt-fire (Right-Mouse) it should zoom, bringing the weapon to the centre of the screen (or atleast a little closer) and making the recoil a little less powerful. Woot, IRONSIGHTS! A good example of what I mentioned is Counter Strike: Source and Half Life 2: SMOD Outbreak.cork279 wrote:Just another question/poll, should there be a reticle for the gun, or should it be removed (for realism)?
CS doesn't have iron sightsLeo_V117 wrote: A good example of what I mentioned is Counter Strike: Source and Half Life 2: SMOD Outbreak.
java.x.beast wrote: I got them moves like JAGger!!!