Spacecraft

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johnno56
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Re: Spacecraft

Postby johnno56 » November 17th, 2011, 4:06 pm

Tony,

Hmmm. Interesting concept. A 2D image in a 3D world. I think you may be right. If the object was far enough away, who would care if it were 2D or 3D? Great thought. I will give it a try. Many thanx.

Regards

J
May your journey be free of incident.

Live long and prosper.

justanother1
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Re: Spacecraft

Postby justanother1 » November 17th, 2011, 6:23 pm

ship in pas.jpg


Ok here's a simple example. I made the texture before I made the model. However after playing with it in PAS, I noticed something else, You can pull cubes out of mid air in PAS . You could build your ship in PAS and not even build a model ! Wings3D is available for Linux. I used Fragmotion to convert to md2, but you could use Blender to convert to md3. A single model with a single texture and no animations just make the config like this one.
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johnno56
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Re: Spacecraft

Postby johnno56 » November 18th, 2011, 12:13 am

Cool ship! Have you thought of creating a tutorial? It will give we, shall we say, less talented noobs the skill and confidence to do our own.

Many thanx for the sample. Great job!!

Regards

J
May your journey be free of incident.

Live long and prosper.

justanother1
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Posts: 37
Joined: October 9th, 2011, 3:18 pm
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Re: Spacecraft

Postby justanother1 » November 20th, 2011, 3:35 pm

I don't have time right now but here's some YouTube vids that should help get your started ....



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johnno56
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Name: John
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Re: Spacecraft

Postby johnno56 » November 20th, 2011, 4:04 pm

Cool vids. Many thanx.

Regards

J
May your journey be free of incident.

Live long and prosper.


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