Default player model

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TheIntercooler
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Default player model

Postby TheIntercooler » December 9th, 2011, 2:45 pm

So for "RR" Im using FPS mode in Cube2 engine (I know it isnt PAS) but I figured seeing its off the same engine the concept would be the same.

I've got a model I'd like to use but I cant find in the code where to change the default model to a custom one.

Ed

arcones
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Re: Default player model

Postby arcones » December 9th, 2011, 6:23 pm

It would be changing your playermodel. You could replace the original character or simply toggle through the player characters (I think it's 9 in Cube 2)

That's as much as I can help, I'm not sure how similar Cube 2 is for replacing player models.
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Re: Default player model

Postby TheIntercooler » December 9th, 2011, 7:22 pm

The funny thing is if I go to /thirdperson 1 their is nothing there at all, So I'm thinking maybe there is no default model?

When I get home Ill look around but I didn't see one, or any other models for that matter.


Ed

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Re: Default player model

Postby chocolatepie33 » December 10th, 2011, 6:15 pm

when you say Cube 2, do you mean Sauerbraten?

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Re: Default player model

Postby TheIntercooler » December 10th, 2011, 7:07 pm


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Re: Default player model

Postby chocolatepie33 » December 11th, 2011, 4:09 pm

Sauerbraten should come with multiplayer enabled, as it's more of a multiplayer FPS than a game creator/engine...

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Re: Default player model

Postby TheIntercooler » December 13th, 2011, 2:43 pm


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Re: Default player model

Postby arcones » December 13th, 2011, 5:31 pm

I would ask more around the Cube 2 community as they have more Cube 2 guru's over there ;D

Sandbox doesn't support the level of multiplayer Cube does (or at least, not to my knowledge as it hasn't ever worked very well).
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Re: Default player model

Postby TheIntercooler » December 14th, 2011, 11:41 am


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Re: Default player model

Postby Mr. Brightside » December 14th, 2011, 11:43 pm

Mmmm... talking about models.... how do I create one?


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