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Sandbox Recorder

Learn more on how to use Sandbox, or submit your own tutorials or resources.

What do you think of this script?

Insane (The best ive ever seen)
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Clever
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67%
Average
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Total votes: 3

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Leo_V117
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Sandbox Recorder

Post by Leo_V117 »

Hey guys. Heres a very useful script that i made. Its useful for recording anything you create on sandbox. use it in moviecube, RPG, SSP, or even FPS. It took me hours to fine tune this piece of kit and it saves a load of space on your harddrive so yeah, make use of it.

If you already have an autoexec file in your root sandbox folder. Open it and place this code at the bottom:

Code: Select all

bind b [cleargui; showgui "movierec"; echo "Welcome to Sandbox Movie Recorder!"]
editbind b [cleargui; showgui "movierec"; echo "Welcome to Sandbox Movie Recorder!"]

newgui movierec [
 guistayopen [
 guititle "Movie Setting"
   guilist [
   guitext "name: "
   guifield movname 10
]
   guicheckbox "sound on/off" moviesound 
   guilist [
   guitext "movie FPS: "
   guibutton "set" [moviefps $movfps]
]
   guilistslider movfps "10 12 14 16 18 20 22 24 26 28 30"
   guilist [
   guitext "X="
   guifield movw 4 0 0 320
   guitext "Y="
   guifield movh 4 0 0 240
]
   guilist [
   guibutton "Set " [moview $movw; movih $movh; echo "Resolution has been changed to ^f3$movw x $movh^f~"]
   guibutton "Choose.. " [cleargui; showgui "res"]
]
   guicheckbox "hud on/off" hidehud
   guibar
   guilist [
   guibutton "^f0Rec ^f~" [If ( < $movfps 5 ) [moviefps 30] [moviefps $movfps]; movie $movname]
   guibutton "^f3Stop ^f~" [movie]
   guibutton "^f2About^f~" [showgui "abomov"]
]
]
  guitab "effects"
    guititle "Bloom"
    guilist [
    guibutton "20% "    [bloom 0.2; echo "Bloom is ^f320%^f~ now"]
    guibutton "60% "    [bloom 0.6; echo "Bloom is ^f360%^f~ now"]
    guibutton "100% "   [bloom 1.0; echo "Bloom is ^f3100%^f~ now"]
]
    guilist [
    guibutton "40% "    [bloom 0.4; echo "Bloom is ^f340%^f~ now"]
    guibutton "80% "    [bloom 0.8; echo "Bloom is ^f380%^f~ now"]
    guibutton "120%"    [bloom 1.2; echo "Bloom is ^f3120%^f~ now"]
]
    guititle "Other effects"
    guilist [
    guilist [
    guibutton "rotoscope " [rotoscope 1]
    guibutton "aura "      [addpostfx sobel]
    guibutton "negative "  [addpostfx invert]
    guibutton "GBR "       [addpostfx gbr]
]
    guilist [
    guibutton "BW "     [addpostfx bw]
    guibutton "blur3 "  [addpostfx hblur3; addpostfx vblur3]
    guibutton "blur5"   [addpostfx hblur5; addpostfx vblur5]
]
]
    guislider fov
    guibutton "turn off effects"          [clearpostfx]

]
] "Recorder"

//    guibutton "rotoscope" "rotoscope 1"
    guibutton "rotoscope + blur3" "rotoscope 1 1"
    guibutton "rotoscope + blur5" "rotoscope 1 2"
    guibutton "negative" "addpostfx invert"
    guibutton "gbr"    "addpostfx gbr"
    guibutton "bw"     "addpostfx bw"
    guibutton "blur3"  "addpostfx hblur3; addpostfx vblur3"
    guibutton "blur5"  "addpostfx hblur5; addpostfx vblur5"
    guibutton "(effect OFF)"          "clearpostfx"

newgui "abomov" [
 guitext "Recorder for ingame Sandbox"
 guitext "Screen Recorder"
 guitext "Created by Leo_V117"
 guitext "Enjoy Guys. Its better than using any other software."
 guibar
 guitext "www.sandboxgamemaker.com"
] "About"

newgui "res" [
  guilist [
   guilist [
   guititle "16:9"
   guibutton "320x180"     [moview 320; movieh 180; echo "Resolution has been changed to ^f3320x180^f~"; showgui "movierec"]
   guibutton "640x360"     [moview 640; movieh 360; echo "Resolution has been changed to ^f3640x360^f~"; showgui "movierec"]
   guibutton "800x450"     [moview 800; movieh 450; echo "Resolution has been changed to ^f3800x450^f~"; showgui "movierec"]
   guibutton "1024x600"    [moview 1024; movieh 600; echo "Resolution has been changed to ^f31024x600^f~"; showgui "movierec"]
   guibutton "1280x720"    [moview 1280; movieh 720; echo "Resolution has been changed to ^f31280x720^f~"; showgui "movierec"]
   guibutton "1600x900"    [moview 1600; movieh 1200; echo "Resolution has been changed to ^f31600x900^f~"; showgui "movierec"]
   guibutton "1920x1050"   [moview 1920; movieh 1050; echo "Resolution has been changed to ^f31920x1050^f~"; showgui "movierec"]
   guibutton "2048x1152"   [moview 2048; movieh 1152; echo "Resolution has been changed to ^f32048x1152^f~"; showgui "movierec"]
]
  guibar
   guilist [
   guititle "16:10"
   guibutton "320x200"      [moview 320; movieh 200; echo "Resolution has been changed to ^f3320x200^f~"; showgui "movierec"]
   guibutton "640x400"      [moview 640; movieh 400; echo "Resolution has been changed to ^f3640x400^f~"; showgui "movierec"]
   guibutton "1024x640"     [moview 1024; movieh 640; echo "Resolution has been changed to ^f31024x640^f~"; showgui "movierec"]
   guibutton "1280x800"     [moview 1280; movieh 800; echo "Resolution has been changed to ^f31280x800^f~"; showgui "movierec"]
   guibutton "1440x900"     [moview 1440; movieh 900; echo "Resolution has been changed to ^f31440x900^f~"; showgui "movierec"]
   guibutton "1680x1050"    [moview 1680; movieh 1050; echo "Resolution has been changed to ^f31680x1050^f~"; showgui "movierec"]
   guibutton "1920x1200"    [moview 1920; movieh 1200; echo "Resolution has been changed to ^f31920x1200^f~"; showgui "movierec"]
   guibutton "2560x1600"    [moview 2560; movieh 1600; echo "Resolution has been changed to ^f32560x1600^f~"; showgui "movierec"]
]
]
   guibar
  guilist [
  guilist [
   guititle "4:3"
   guibutton "320x240"     [moview 320; movieh 240; echo "Resolution has been changed to ^f3320x240^f~"; showgui "movierec"]
   guibutton "640x480"     [moview 640; movieh 480; echo "Resolution has been changed to ^f3640x480^f~"; showgui "movierec"]
   guibutton "800x600"     [moview 800; movieh 600; echo "Resolution has been changed to ^f3800x600^f~"; showgui "movierec"]
   guibutton "1024x768"    [moview 1024; movieh 768; echo "Resolution has been changed to ^f31024x768^f~"; showgui "movierec"]
   guibutton "1280x960"    [moview 1280; movieh 960; echo "Resolution has been changed to ^f31280x960^f~"; showgui "movierec"]
   guibutton "1400x1050"   [moview 1400; movieh 1050; echo "Resolution has been changed to ^f31400x1050^f~"; showgui "movierec"]
   guibutton "1600x1200"   [moview 1600; movieh 1200; echo "Resolution has been changed to ^f31600x1200^f~"; showgui "movierec"]
]
  guibar
   guilist [
   guititle "5:4"
   guibutton "300x240"      [moview 300; movieh 240; echo "Resolution has been changed to ^f3300x240^f~"; showgui "movierec"]
   guibutton "640x512"      [moview 640; movieh 512; echo "Resolution has been changed to ^f3640x512^f~"; showgui "movierec"]
   guibutton "1280x1024"    [moview 1280; movieh 1024; echo "Resolution has been changed to ^f31280x1024^f~"; showgui "movierec"]
   guibutton "1600x1280"    [moview 1600; movieh 1280; echo "Resolution has been changed to ^f31600x1280^f~"; showgui "movierec"]
   guititle "5:3"
   guibutton "800x480"      [moview 800; movieh 480; echo "Resolution has been changed to ^f3800x480^f~"; showgui "movierec"]
   guibutton "1280x768"     [moview 1280; movieh 768; echo "Resolution has been changed to ^f31280x768^f~"; showgui "movierec"]
]
]
]
If you dont have an autoexec file. Heres a preset one with the code already scripted in:

Add directly to your platinumartssandbox2.5 folder.

http://www.sendspace.com/file/ph0uuv

When the video is saved. Locate it in your "mystuff" folder under the chosen name.

Licensed to the Sandbox Project
arcones
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Re: Sandbox Recorder

Post by arcones »

:lol: And you call me the coder for REGEN? :D

Any way, look's pretty good!
Image
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klimyriad
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Re: Sandbox Recorder

Post by klimyriad »

i Already use something called we game but when i fugue out how to put scripts to sandbox i will give it a go
Firstspace the attack Progress. Image
Maps= Image finishing the town of hisal map.
Models and textures Image Just started finding these.
Menus, script's and other stuff. Image
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Leo_V117
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Re: Sandbox Recorder

Post by Leo_V117 »

@klimyraid: its pretty simple klimyraid. Just paste the "autoexec" file that ive provided into "PlatinumArtsSandbox2.5" and youre done. Press the "B" key in game to open the recorder menu.

@arcones: :lol: Yeah, youre the coder for all the map commands. Not the applications. :lol:
arcones
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Re: Sandbox Recorder

Post by arcones »

:lol: yep! That be's true! :P
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Leo_V117
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Re: Sandbox Recorder

Post by Leo_V117 »

:lol: Leo be application creator, Arcones be command creator. I need inspiration for my next app. Any Ideas?
arcones
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Re: Sandbox Recorder

Post by arcones »

I'm actually thinking about creating a "create monster" button under Editing gui... but mind you I'm just thinking :D It'd be much easier if it just was a button instead of typing a command... I've noticed plenty of people needed that help...

@Leo, nothing at the moment. Sorry 8-)
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GR1M
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Re: Sandbox Recorder

Post by GR1M »

Pretty sexy work Leo, nice going.

Gr1m :twisted:
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Leo_V117
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Re: Sandbox Recorder

Post by Leo_V117 »

See? I told you that i was slowly waiting to pounce. ill tell you one thing about my next script.

Script Clue: It talks so you dont have to.

Maybe my next script after the current one should be an aid to stairs. What do you guys think?
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Leo_V117
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Re: Sandbox Recorder

Post by Leo_V117 »

New script ready. An app as usual. :lol: guessed what it is yet?
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