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Dark Tunnels

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Leo_V117
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Re: Dark Tunnels

Post by Leo_V117 »

Colors are set in RGB. Each "0" represents an amount of a certain color, for example:
/watercolour 255 0 0 0 0 makes red water.
/watercolour 0 255 0 0 0 makes green water.
/watercolour 0 0 255 0 0 makes blue water.

so combining each value makes a different color. Experiment with it, make one number lower than 255, make another higher than 0, See what you get.
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Re: Dark Tunnels

Post by arcones »

I actually used /watercolour 10 30 20 and it made green.... :)

But I'll try your tip out! Thnx!
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Re: Dark Tunnels

Post by GR1M »

I love to change the water colour :)
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Re: Dark Tunnels

Post by arcones »

Me Too!!!!! :lol:
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Re: Dark Tunnels

Post by GR1M »

Makes me want to put npcs in the water and turn it red muahhahaha.
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Re: Dark Tunnels

Post by arcones »

Wow... your mean Gr1m ;) :D

blood.... :shock:
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Re: Dark Tunnels

Post by Leo_V117 »

Yeah, too bad there isnt a way to turn selected areas of water red. I really want an area that looks as if its filled with blood.
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Re: Dark Tunnels

Post by arcones »

I was just thinking that myself!! :o

It's a little disappointing, but maybe there is a way, and we just don't know about it? :) *shrugs*
Anyway, I could just make the water black, for DT and then that would be that!
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Re: Dark Tunnels

Post by Leo_V117 »

No, Green, Dark tunnels, any water you find in a tunnel would be green.
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Re: Dark Tunnels

Post by arcones »

well it'd definitely have to be a dirty green... I don't like just doing 255 and getting a solid green... Or I could do a brown... :)
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