2.8 Wishlist

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Re: 2.8 Wishlist

Postby MOVIEMAKE » December 1st, 2011, 9:00 pm

simple character maker.

item maker.

right click on a model and tell it how to act. either to code or to put in a simple info teller.. (I to tired to go on) a drag and drop block code.

I want vehicles in the fps and in all the game options.

the drag and drop code block thing I like.

a animator with the character maker would be great.

I'll put a link to this to my blog soon with a full detailed character maker.

also please have the option in the menu (you push esc for this one) to change the player character. you can have the robot or a human (or any that you put in the folder)

this a very good game maker program by the way !!!!!!!

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Re: 2.8 Wishlist

Postby chocolatepie33 » December 2nd, 2011, 12:10 am

Before you mention those another time somewhere, lemme ask you this:

1) do you really think it's possible to have that in Sandbox?
2) do you have a knowledge of C++ and know what's capable with it?
3) do you understand some basic computer things, e.g. processing capabilities and such?

Also, we do have a coding program in the works, see Leo_V117 about it. It's easy to change player models, just press 0 in game mode (in FPS). Plus, I've created a menu before with the playermodel options before, once you really know Cubescript it's as easy as... (Chocolate) Pie.

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Re: 2.8 Wishlist

Postby Tony » December 2nd, 2011, 12:52 pm

Yeah, maybe Tyche called it right. You're asking a little much right off the bat.

Not that any or all of that is not possible... but is it all really desirable?

I mean... Blender and other 3D model software are already pretty good at creating models and animating them.
No reason to reinvent the wheel.

Just use appropriate software to produce the assets you want, and then import them into the game environment.
Sure, Sandbox *could* include Blender, Gimp, FTP, eMail, a coffeemaker, and a discount card to your local deli...
...but *should* it?

Now... somebody make me a Sammich, and be quick about it yo.

:twisted:

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Re: 2.8 Wishlist

Postby MOVIEMAKE » December 2nd, 2011, 2:22 pm

i read it took them 5 months to make the game (FATE)

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Re: 2.8 Wishlist

Postby Tony » December 2nd, 2011, 3:00 pm

Excellent...
...now... How 'bout that Sammich?

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Re: 2.8 Wishlist

Postby chocolatepie33 » December 17th, 2011, 9:50 pm


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Re: 2.8 Wishlist

Postby InHumanUnit » December 27th, 2011, 1:06 pm

I want A LOT of things for this, but here's the biggest:
1. MODEL STUDIO
A small (In-game?) editor where you can develop your own models. Preferably simple enough to export to MD3, OBJ.
2.WEAPON HUD
Really, this pretty dang big. Although, without weapon HUDs, it would be nice for a HOTD-style gallery shooter.
3.QUEST EDITOR
A small help to RPG mode, to set up entire quest objectives.
4.GRID MAP EDITOR
This MIGHT defeat the entire point of PAS, but a grid map editor would be more convenient for the more advanced mappers.
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Re: 2.8 Wishlist

Postby jSoftApps » December 28th, 2011, 9:18 pm

A little more water physics (eg. minecraft style) would be nice
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Re: 2.8 Wishlist

Postby chocolatepie33 » January 2nd, 2012, 5:12 pm


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Re: 2.8 Wishlist

Postby InHumanUnit » January 7th, 2012, 2:51 pm

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